/*
 * Copyright (c) 2011 Michael Nischt
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 *
 * Neither the name of the project's author nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
 * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 */
package org.interaction3d.assembly.tools.shift.collada;

import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import org.interaction3d.assembly.tools.shift.util.Assembly;

final class Morph
{
  private static class Target
  {
     Coordinates[] coordinates;
    int[] vertices;
  }
  private final Mesh base;
  private final boolean normalized;

  Morph(Mesh base, boolean normalized)
  {
    this.base = base;
    this.normalized = normalized;
  }

  void target(String name, float weight, Mesh target)
  {
    Coordinates[] coordinateArray = base.morph(target, weight, normalized);
    
    //compare attributes for name & size & length
  }

  void convert(String name, Assembly assembly)
  {
    StringBuilder xml = new StringBuilder();

    ByteBuffer buffer = ByteBuffer.allocateDirect(0).order(ByteOrder.LITTLE_ENDIAN);

    //assembly.assemble(name, xml, buffer);
  }
}
